Status Update: Fun with Shadows

Down to business — here’s my update for the week:

  • I worked on finishing the code for my UI stack – this will make it easier for me to manage menu screens, and direct input events to their proper place.
  • I played around a little more with lighting, which I’ll probably doing a lot of until the game is done.
  • More importantly, I added shadows to the game!

The shadows are far from perfect, so this next week, I hope to fix some of the issues with them.  I also plan to do some work on underlying architecture (transforms and stuff), and some other neat stuff.

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