Status Update: Fun with Shadows
Down to business — here’s my update for the week:
- I worked on finishing the code for my UI stack – this will make it easier for me to manage menu screens, and direct input events to their proper place.
- I played around a little more with lighting, which I’ll probably doing a lot of until the game is done.
- More importantly, I added shadows to the game!
The shadows are far from perfect, so this next week, I hope to fix some of the issues with them. I also plan to do some work on underlying architecture (transforms and stuff), and some other neat stuff.