More Pigeons! And a little dog too!
This week I added multiple types of pigeons. This was more work than it seems, as I sorta overhauled the sprite-loading process first. As for the pigeons themselves, I basically took the same graphics and did some color tinting on them. Not very creative, I know, but they’re still placeholders.
But that’s not all I did. I also added another character to the game. Beware the unbeatable terrier:
Okay, technically the dog was already partly implemented, but there was no animation or intelligence to it.
Next week: I will be adding a “game over” screen which shows the player’s score. Also I’m going to add scoring. I’d also like to work on some background art, instead of the plain gray background. Also, I want to work on adding sound/music. Not the actual sound/music of the finished game, just the implementation with some sample sounds for now.